Know what we own
One entry per game, and a separate record for every physical box — so two of us owning the same game reads as two copies, not two games. Expansions sit with the game they belong to instead of cluttering the shelf.
Monroe, New York · Wednesdays & Sundays
We have more games than anyone can keep in their head, spread across more than one house. This is where we keep track of what we own, who owns it, where it currently is — and what we should actually play on Wednesday.
Accounts are set up by invitation. If you play with us and want in, just ask.
One entry per game, and a separate record for every physical box — so two of us owning the same game reads as two copies, not two games. Expansions sit with the game they belong to instead of cluttering the shelf.
Every box says whose it is and which house it is currently sitting in. If something moves, the library remembers where it used to be, so “I thought that was at the lake” becomes a question with an answer.
Say who is coming on Wednesday or Sunday and how long we have, and narrow things down to games that fit the group, the time — and that are actually in the building, rather than an hour away.
Log a session with who played, the scores, and who won. Over time that turns into the useful stuff: what our group keeps coming back to, what nobody enjoyed, and who is genuinely unbeatable at what.
A short survey after a session, so ratings come from the evening itself rather than a vague memory months later. Your favourites and the group's favourites both fall out of that.
Check before you buy. If someone in the group already has it, you will know — and if you are still tempted, mark it as something you are considering so nobody doubles up.
We are a group of friends who have been playing board games together for years, mostly out of Monroe, New York, with games spread between a couple of houses. Game nights are usually Wednesday and Sunday.
This is a private tool built for that group. Accounts are created by invitation, there is no public sign-up, and nothing about the collection is visible without signing in.
No. There is no public sign-up form and no way to register yourself. An administrator creates an account and emails an invitation link. Every page except this one requires signing in, and nothing about the collection — no titles, no owners, no locations — is visible without an account.
We enter the games ourselves. Descriptive details — player count, playing time, weight, year, publisher, designer, categories and mechanics, and the box image — are filled in from the BoardGameGeek XML API, which we use under a registered application.
No. There is no advertising, nothing is sold, there are no subscriptions or payments of any kind, and we do not take donations. Nobody is offered anything in exchange for money. It is a hobby project that exists so we stop buying games we already own.
An account is an email address and a password, and a display name so the rest of us know who you are. Email is used for sign-in, password resets, and the post-game survey — nothing else. Nothing is shared outside the group, and there is no analytics or advertising code on these pages.
It is built and hosted by Dave as part of geekmatter.com, alongside the other tabletop tools there. Questions go to dave@geekmatter.com.